.TH "C:/Users/Axel/Desktop/informatica/Projects/Workspace C++/Game Engine/src/CoreSystems/Window.cpp" 3 "Fri Dec 13 2013" "GameEngine" \" -*- nroff -*-
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.SH NAME
C:/Users/Axel/Desktop/informatica/Projects/Workspace C++/Game Engine/src/CoreSystems/Window.cpp \- 
.SH SYNOPSIS
.br
.PP
\fC#include 'Window\&.h'\fP
.br
\fC#include <iostream>\fP
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\fC#include <stdlib\&.h>\fP
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\fC#include <GL/glew\&.h>\fP
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\fC#include <glfw3\&.h>\fP
.br

.SS "Functions"

.in +1c
.ti -1c
.RI "static void \fBerror_callback\fP (int error, const char *description)"
.br
.in -1c
.SH "Function Documentation"
.PP 
.SS "static void error_callback (interror, const char *description)\fC [static]\fP"

.PP
Definition at line 58 of file Window\&.cpp\&.
.PP
Referenced by Window::initWithGLFW()\&.
.SH "Author"
.PP 
Generated automatically by Doxygen for GameEngine from the source code\&.
